Skip to main content

de_mirage

 

Team Spot Push Timing Smoke Target Special Position Aim Target
T A-Site T = 0 CT Jump-Throw mirage_T_A_CT_pos.png mirage_T_A_CT_aim.png mirage_T_A_CT_target.png
    T + 1 Jungle - mirage_T_A_jungle_pos.png mirage_T_A_jungle_aim.png mirage_T_A_jungle_target.png
    T + 1 Stairs - mirage_T_A_stairs_pos.png mirage_T_A_stairs_aim.png mirage_T_A_stairs_target.png
  B-Site T = 0 Van (Balcony) Jump-Throw (bind) Garbage bags mirage_T_B_van_aim.png mirage_T_B_van_target.png
    T + 2 Window Jump-Throw Corner T-Tunnel mirage_T_B_window_aim.png mirage_T_B_window_target.png
    T + 3 Jail - mirage_T_B_jail_pos.png mirage_T_B_jail_aim.png mirage_T_B_jail_target.png
    T + 4 First Arch - mirage_T_B_firstArch_pos.png mirage_T_B_firstArch_aim.png mirage_T_B_firstArch_target.png
    T + 4 Second Arch - mirage_T_B_secondArch_pos.png mirage_T_B_secondArch_aim.png mirage_T_B_secondArch_target.png
  Mid Sofort Mid - mirage_T_mid_mid-target_pos.png mirage_T_mid_mid-target_aim.png mirage_T_mid_mid-target_target.png
    - Window Walk-Throw Behind Mid Boxes Wall T-Kreuz der obersten Antenne in der Ferne  
    - Full-Connector

Ducked

Gefährliche Posi

Mid-Control wichtig

mirage_T_mid_full-connector_pos.png mirage_T_mid_full-connector_aim.png mirage_T_mid_full-connector_target.png
CT A-Site - T-Ramp - mirage_CT_A_t-ramp_pos.png mirage_CT_A_t-ramp_aim.png mirage_CT_A_t-ramp_target.png
    - Palace - mirage_CT_A_palace_pos.png mirage_CT_A_palace_aim.png mirage_CT_A_palace_target.png
    - Palace2 - mirage_CT_A_palace2_pos.png mirage_CT_A_palace2_aim.png mirage_CT_A_palace2_target.png